#. Problemhttps://www.acmicpc.net/problem/14620* The copyright in this matter is in BOJ #. Resolution Process 1. Read and understand problem 2. Redefine the problem + abstract- 1년 후 꽃이 핌- 꽃 씨앗이 세개밖에- 다른 꽃잎과 닿게 될 경우 두 꽃 다 죽음- 화단 밖으로 꽃잎이 나가도 죽음 3. Create solution plan (select Algorithm, Data structure) 4. Prove the plan (check performance time and usage memory)- 최대 N은 10, N*N을 세 개의 꽃이 탐색해야하므로, (10..
#. Problemhttps://www.acmicpc.net/problem/16956* The copyright in this matter is in BOJ #. Resolution Process 1. Read and understand problem 2. Redefine the problem + abstract 3. Create solution plan (select Algorithm, Data structure) 4. Prove the plan (check performance time and usage memory) 5. Carry out the plan 6. Look back on the plan and find a way to improve it #. Solve푸는 방법은 정말 많이 있는 것 같..
#. Problem https://www.acmicpc.net/problem/17413* The copyright in this matter is in BOJ #. Resolution Process 1. Read and understand problem 2. Redefine the problem + abstract 3. Create solution plan (select Algorithm, Data structure) 4. Prove the plan (check performance time and usage memory) 5. Carry out the plan 6. Look back on the plan and find a way to improve it #. Code1234567891011121314..
#. Problemhttps://www.acmicpc.net/problem/16675* The copyright in this matter is in BOJ #. Resolution Process 1. Read and understand problem 2. Redefine the problem + abstract 3. Create solution plan (select Algorithm, Data structure) 4. Prove the plan (check performance time and usage memory) 5. Carry out the plan 6. Look back on the plan and find a way to improve it #. Python Code12345678ML, M..
#. Problem 2480https://www.acmicpc.net/problem/2480* The copyright in this matter is in BOj #. Resolution Process 1. Read and understand problem 2. Redefine the problem + abstract 3. Create solution plan (select Algorithm, Data structure) 4. Prove the plan (check performance time and usage memory) 5. Carry out the plan 6. Look back on the plan and find a way to improve it #. Solve - 같은 눈이 3개가 나오..
#. Problem https://www.acmicpc.net/problem/1074* The copyright in this matter is in BOj #. Resolution Process 1. Read and understand problem 2. Redefine the problem + abstract 3. Create solution plan (select Algorithm, Data structure) 4. Prove the plan (check performance time and usage memory) 5. Carry out the plan 6. Look back on the plan and find a way to improve it #. Solve재귀함수는 언제나 헷갈리다.. 2차..
#. Problem https://www.acmicpc.net/problem/9037* The copyright in this matter is in BOJ #. Resolution Process 1. Read and understand problem 2. Redefine the problem + abstract- 모두 동시에 사탕 절반을 오른쪽 아이에게 준다 -> 홀수개 사탕을 갖게 된다면 선생님이 한 개 더 줘서 짝수로 3. Create solution plan (select Algorithm, Data structure) 4. Prove the plan (check performance time and usage memory) 5. Carry out the plan 6. Look back on th..
#. Problem https://www.acmicpc.net/problem/17224* The copyright in this matter is in BOJ #. Resolution Process 1. Read and understand problem 2. Redefine the problem + abstract- L(역량)보다 작거나 같은 난이도 문제를 풀 수 있음- K(풀 수 있는 문제 개수)개보다 많은 문제는 해결할 수 없음- 쉬운 버전의 문제를 해결한다면 100점을 얻고, 어려운 버전을 해결한다면 140점을 얻음- 어려운 버전을 해결하면 쉬운 버전도 같이 풀리는 것 3. Create solution plan (select Algorithm, Data structure) 4. Prove the p..